The dialog engine is what processes conversations. It orchestrates the conversational flow logic.
Create a session Id from an Event Destination
The event used to create the Dialog Session Id
Deletes a session
The Id of the session to delete
Returns the list of conditions that can be used in an NLU Trigger node
Jumps to a specific flow and optionally a specific node. This is useful when the default flow behavior needs to be bypassed.
The Id of the the current Dialog Session. If the session doesn't exists, it will be created with this Id.
The event to be processed
The name of the flow to jump to
The name of the optional node to jump to. The node will default to the starting node of the flow if this value is omitted.
Generated using TypeDoc